#pragma once
#include <nice2d/component.h>

class Controllable final : public Component
{
    DECLARE_OBJECT(Controllable)
public:
    Controllable();
    ~Controllable();
public:
    void setControllabel(bool control);
    bool isControllable()const;
private:
    std::unique_ptr<class ControllableData> data;
};
